Six pieces. Most projects use two or three of them.
Web, desktop and mobile interfaces, built to feel instant and hold up under real use.
The services and endpoints your interface talks to, sized to the job.
Schemas and storage suited to how the product is actually used, not just how it's demoed.
Editable content and storefronts for teams who need to update the site themselves.
Getting it live, monitored and able to handle real traffic without falling over.
Error tracking, CRM and third-party services wired in so you can see what's actually happening.
Specific tools depend on the brief — happy to talk it through directly.
Three stages, start to finish.
A short call to understand what the product needs to do, and what it's currently missing.
Working software early, with regular check-ins rather than a single reveal at the end.
Deployed, monitored, and handed over with the documentation your team needs to maintain it.